![]() ![]() *Potions auto use from the inventory when your belt runs out, depending on the type (1 is health, 2 is mana, 3 is rejuv, 4 is TP for some reason). *Binding skills directly to buttons feels really nice and responsive. *The auto targeting for ranged and melee attacks is very intuitive. *Character movement is much easier to control for positioning. I found it really comfortable and fun, melded extremely well with the gameplay, but of course there's pros and cons of controller vs kbm. Will playing on Xbox in particular cause a lot of discomfort and an extra level of toughness or nearly everything mentioned by me can be configured/keybinded so that the only issue is just getting used to controller-way of playing this game?Ī lot of negative responses towards controller use here. There are essentially no footages of playing on the console in D2R neither similar posts before. To put it simple, my concern is how playable will the game be for console players and how "less comfy" is it in comparison to PC? As far as I understand, having mouse helps a lot with an inventory, loot grabbing/sorting, mob targeting, abilities switching, etc. Player a lot of D3 on PC and hence I am deeply confused how can you handle the majority of potential keybindings and quality of life features on the controller. As an owner of an old Asus RoG G551J laptop I assume opting into Xbox version will be more spectacular and thrilling (considering the fact I already have an Xbox S and a TV, for that). ![]()
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